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The House of the Dead 4 All Bosses

2018-01-22 14 Dailymotion

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The House of the Dead 4 is a horror-themed light gun arcade game and the fourth installment of the House of the Deadof video games, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead İ, and introduced several new gameplay concepts. Players can control charers James Taylor, from The House of the Dead 2 (on the left side), or Kate Green, a new charer to the(on the right side). The world record of 135,910 points was made by Ricky Stapp using one credit on the arcade system in Circle Center Mall in Indianapolis, IN.\r
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The House of the Dead 4 is the first game to run on the Sega Lindbergh arcade system board. A PlayStation 3 version featuring support for PlayStation Move and the two stages from The House of the Dead 4 Special was released on April 17, new on the PlayStation Network.\r
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The player can reload the gun by shaking it, or by just pointing off the screen. The game also features grenades that the player can throw to destroy large numbers of enemies. Additional grenades can be earned by completing certain tasks or by shooting crates. At some points in the game, players are required to shake the gun vigorously in order to escape certain situations.\r
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The game features branching paths. Most of the paths lead to the same point in the games story. As with The House of the Dead İ, there is an end-of-stage bonus where players can receive extra lives depending on headshot level combo, accuracy, and score. Another returning for is the presence of the Cancel bar.\r
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The game runs on a critical shots counter where the player is encouraged to go for headshots rather than spraying ammo at the enemy. It starts off as Good, Excellent, Amazing and then Perfect. Getting hit, or killing an enemy not by the head resets the counter.\r
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The most common enemies have three attacks. A normal attack, a grab, and a push. The foremost inflicts one point of damage, while the second forces a shaking sequence that, if successful, pushes back attackers for easier disposal, but if unsuccessful, will result in the player being bitten or the players charer being knocked down and vulnerable. Multiple zombies may also pile on top of both players in an attempt to stomp on them (or kick them while theyre down).\r
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There are also a number of secrets in the game. Different hidden treasures, such as coins and golden shapes, which increase the players score, as well as lives, etc. can be found by intering with the games environments. The bonus-life system departs from the previous games, where life is gained by saving hostages; the loss of these events are substituted with an increase of extra-life pickups in the environment. There are also treasure rooms that can be accessed using different techniques (such as shooting a certain spot or throwing a grenade in a certain area), which contain multiple items that can be obtained at once within a limited time.